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Discord Ticket Bots Compared: Which One's Best for Game Developers?

April 15, 2025

Whether you’re an indie dev running a tight community or part of a larger studio managing thousands of players, Discord has become the central hub for connecting with your player base. And with community feedback pouring in through channels, DMs, and threads, having the right ticket bot can make a big difference in staying organized and responsive.

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Feedback Hell: 7 Deadly Sins of Managing Player Feedback (and How to Redeem Yourself)

April 7, 2025

If your game has a Discord server and you’re collecting feedback via emails, DMs, Google Forms, and random screenshots with no context… you know...

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How Player Feedback Shapes Game Development: Insights, Challenges, and Success Stories

March 19, 2025

Ever rage-quit a game because of a broken mechanic, an unbalanced feature, or an update that just didn’t sit right? You’re not alone. But the go...

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BetaHub Affiliate Program: Earn 40% Commission!

March 14, 2025

Great news! If you love BetaHub and want to earn money with it, we’ve got something for you – our brand-new affiliate program. ...

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BetaHub Product Update: Automatic Support Replies, Auto-Archiving, and More!

March 13, 2025

This is THE update we’ve all been waiting for! After months of collecting feedback and refining the details, we’re rolling out ...

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Best TicketsBot Alternatives for Gaming Communities in 2025

March 7, 2025

With the sunsetting of TicketsBot in March 2025, thousands of gaming communities are left searching for a reliable replacement....

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New Tagging System in BetaHub: Better Bug Report Organization!

February 19, 2025

In game development, every second counts, and well-organized bug reports are key to an efficient workflow. That’s why we’re introducing an

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Introducing BetaHub's Roblox Integration – Simplifying Debugging for Game Developers!

January 21, 2025

In the world of game development, every second counts. At BetaHub, we’re constantly working on solutions to make your life easier. Today, we’re ...

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BetaHub's Latest Update: AI-Powered Game Facts, @Mentions, and Smarter Notifications

December 13, 2024

We’re excited to share the latest updates we’ve made to our platform. These new features are designed to improve productivity, clarity, and coll...

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BetaHub Unreal Plugin Update 1.1.0: Major Fixes and Exciting New Features

December 5, 2024

We’ve got big news for all Unreal Engine developers and testers out there! BetaHub’s Unreal Plugin just hit version 1.1.0, and we’re thrilled to...

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Implementing a Bug Report Form in Unity

September 25, 2024

Are you looking for a way to implement a bug reporting form in your Unity game? Let me guide you on how to create one! It will be a step-by-step...

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Devlog: We've Implemented Bug Search Engine with MeiliSearch and Rails 7

May 27, 2024

We did a thing. With the release of Gray Zone Warfare, BetaHub had t...

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New Issues View, Thread Mode and More! Explore the Latest Features on BetaHub

May 15, 2024

Over the past few weeks, we’ve been hard at work enhancing BetaHub to make your game development journey smoother and more efficient. Today, we’...

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Introducing BetaHub's New Feature: Loose AI Checking with Issue Flagging!

December 20, 2023

Attention, game developers and testers! BetaHub is excited to roll out a game-changing new feature for our bug submission service: Loose AI Chec...

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New Feature: Automatic Error Reporting!

June 30, 2023

The overarching goal of BetaHub’s development is to create a solution that connects game creators with their community, without necessitating ad...

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How BetaHub Manages Duplicates

May 24, 2023

Duplicate reports are a common occurrence in the realm of game testing, and often arise due to a rather laid-back approach towards bug reporting...

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Our Mission

At BetaHub, we empower game developers and communities with an engaging platform for bug submission. We foster collaboration, enhance gaming experiences, and speed up development. BetaHub connects developers, testers, and players, making everyone feel valued. Shape the future of gaming with us, one bug report at a time.