Turn player noise into your roadmap.

Bugs, ideas, and requests pour in from Discord, in-game, and the web — BetaHub captures every one and organizes them automatically into one prioritized board.

Free plan: 2 projects · 3,000 reports/mo · Discord bot included

One bug, start to finish

The round trip every other tracker forgets

From a one-tap report to a 'we fixed it' message — and almost everything in between happens on its own.

# bug-reports
F
FragGrenade422:14 PM
my game crashed lol
s
stellarplays2:16 PM
black screen then desktop, happened twice
3 days ago — never seen
l
lunar_dev_fanMon 11:03
lost my entire save after the patch. 40 hours gone.

Every report you've ever lost looked like this.

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However they reach you

One tap, one report

In-game, Discord, web, or API — every channel becomes one structured report.

See how the Discord bot works
In-game Discord Web widget API
converge into one report
via In-game capture

Save file lost after v0.9.2 patch

Reporter: lunar_dev_fan · just now

Attached automatically

It arrives complete

Video, session, device, timeline — captured for the player. No 'can you send your specs?'

See in-game capture
Save file lost after v0.9.2 patch
gameplay.mp4
Session timeline — inventory opened → crash at 0:42
Windows 11 · RTX 3060 · 16 GB · build v0.9.2
Player log & session details

On your board

Triaged before you open it

Duplicates merge, severity ranks it first — the clean board you used to build by hand.

See how the automation works
Bugs · sorted by severity
Save file corruption after v0.9.2 Data Loss
2 duplicate reports merged in
Audio cuts out in co-op lobby
Typo on settings screen

Your only manual step

You take it from here

Fix it with full context — or push it straight to Jira, GitHub, or your tracker.

Browse integrations
BH-1421 Resolved

Save file corruption after v0.9.2

Status → Resolved · fixed in v0.9.3 2:15 PM

Automatically

The loop closes itself

Every reporter hears 'fixed in v0.9.3' — right where they reported it. You sent nothing.

See player support
BetaHubBot2:16 PM

Good news — the crash you reported is fixed in v0.9.3. Thanks for the detailed report!

delivered via Discord DM — where lunar_dev_fan reported it

Your board — ranked by Heat, automatically

Bugs
New 16,204 In Progress 72 Resolved 80 Closed 87
IDTitlePriorityHeat ↓TrendRelease
4586
Gameplay Character gets stuck in terrain after jumping 26 8
Blocker 81° v1.0.0
507
UI UI elements overlap in inventory screen 9 5
Blocker 55° v1.1.0
74
Audio Background music stops playing intermittently 15
Critical 53° v1.1.0
2223
Crash Game crashes when opening the map 6 2
Critical 44° v1.1.0
101
Performance Frame rate drops significantly in dense areas 13
Blocker 41° v1.1.0
502
Multiplayer Players desync in multiplayer matches 1
Critical 40° v1.1.0

Every bug deserves a round trip.

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Automation

AI That Works While You Sleep

BetaHub's AI structures, deduplicates, and prioritizes every report — so you spend your time fixing bugs, not filing them.

betahub.io/bugsAI live

Community sentiment

Catch the mood shift. Before it becomes a crisis.

BetaHub reads every public message in your Discord channels, tracks the mood in real time, and pings you the moment the room turns. No scrolling. No detective work. Just the signal — with the receipts attached.

See how sentiment analysis works
Community pulse · Gray Zone Warfare live · 78.1k messages
−34
8 weeks · −43 → −34 climbing

Rough but improving — back inside your usual range (−42…−24)

▲ Rising 4.7× vs last month
Cheating is now your #1 topic

1,087 mentions from 592 different players — it wasn’t on the board at all last month.

“its part of the culture, cant have pvp without cheaters.”
Flagged before it hit the refund threads See all 1,087 →

Customer stories

Studios already using BetaHub

From 3-person indie teams to studios with 600,000+ players — here's how game developers turn community feedback into development fuel.

Deep Rock Galactic
600K Discord members

Featured story · Ghost Ship Games

Turning 600k Discord members into a QA superpower

Betahub has really tied together our bug reporting with our very active Discord — it feels like we're building the solution together.

Bjørn Meldal
Bjørn Meldal
Senior QA & Release Manager · Deep Rock Galactic
Read the full story
In their words

A great tool. Their duplicate detection and constant improvements make them a joy to work with.

Derrick Law
Derrick Law
Behaviour Interactive · Dead by Daylight

Essential for centralizing player feedback from 10+ platforms — and a team that truly listens.

Anthony Anstett
Anthony Anstett
Community Manager · CoolGames

The Discord integration improved the quality of the feedback we get — meeting players where they are.

Joram Vandemoortele
Joram Vandemoortele
Triangle Factory

As an indie studio, we've been able to solve a lot of issues in half the time.

Daniel Fong
Daniel Fong
CEO · Jungle Oasys

Integrations

Works with your existing tools

BetaHub captures the feedback. Your project management tool tracks the work.

Jira
GitHub
GitLab
Asana
Monday.com
ClickUp
Notion
Redmine
Linear
Fibery

+ REST API & webhooks for anything custom

See all integrations

Questions you're probably asking

BetaHub captures bugs. Jira tracks them. BetaHub feeds structured reports INTO Jira, Asana, or GitHub so you don’t have to manually file them. Think of it as the input layer that makes your existing tracker actually useful.

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Our Mission

At BetaHub, we empower game developers and communities with an engaging platform for bug submission. We foster collaboration, enhance gaming experiences, and speed up development. BetaHub connects developers, testers, and players, making everyone feel valued. Shape the future of gaming with us, one bug report at a time.

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