Your players already reported it. In Discord.

Every bug, suggestion and ticket, caught out of your chat and filed while the conversation is still going.

#bug-reports
M
maya
is anyone else stuck on the loading screen after the bridge cutscene?
Listen Mode
BetaHub · Bugs
#B-2042Loading screen after eastern bridgeHigh
#B-2039Merchant menu freezes the gameMedium
  • Members across servers 4M+
  • Messages analyzed 10M+
  • Time to install 5 min

Players tell you everything in Discord. Then it scrolls away.

Bugs, feature ideas, “is anyone else getting this?”, help requests — your most valuable feedback is buried in chat, three screens up, gone by morning. This bot is the bridge: everything players say on one side becomes something you can act on, on the other.

Bugs

It catches the bugs nobody bothers to file.

A player mentions something broken in normal conversation and Listen Mode files it automatically — no command, no form. When they'd rather file it themselves, one tap opens a structured report that lands as a votable forum thread. And if your server already has a forum channel for bugs, it reads that too.

No command. No form. Every bug crosses straight into your hub, titled and described.

Suggestions

Players pitch ideas and vote. The best ones rise.

Turn your community into your roadmap. Suggestions posted in Discord become upvotable — and the 👍 count crosses straight into a ranked queue in your hub, so you build what players actually want.

#suggestions
P
Priya
please add ultrawide monitor support 🙏
👍 42
K
Kenji
+1, would love a colorblind mode too
👍 18
votes
BetaHub · Suggestions
▲ 42Ultrawide monitor supportTop
▲ 18Colorblind mode#2
▲ 6Rebindable controls#3

Tickets

Support requests become structured tickets.

Scattered “help me!” messages turn into trackable support tickets — each with the player's context attached — so nothing gets lost in the scroll and your team can actually follow up.

#support
M
maya
my pre-order didn't unlock the bonus skins, can someone help?
🐛
BetaHub BotBOT
✅ Got it — I've opened a support ticket and notified the team.
ticket
BetaHub · Support Tickets
#T-118Pre-order bonus skins not unlockedOpen
#T-117Can't link Steam accountReplied

Knowledge support

Half your “bugs” aren't bugs. It answers those in Discord.

Feed the bot your setup guides, FAQs, and patch notes, and it answers common questions the instant they're asked — right in the channel. This is the one pillar that doesn't cross the bridge: it's solved on the spot, so your tracker only ever fills with the real issues.

solved in Discord
never reaches your tracker

Control

You decide what crosses.

The bot only ever reads the channels you name. And if you want a human in the loop, triage mode holds every catch until you approve it — so nothing reaches your tracker, or your channel, that you didn't allow.

#bug-reports
M
maya
co-op lobby drops whenever the host opens the map
D
Devon
think my framerate tanks near the lake but not sure yet
triage · you approve
BetaHub · Bugs
#B-2043Co-op lobby drops on map openHigh
1 awaiting your review
  • /set bugs_channel #bug-reports It only ever reads the channels you name — never the whole server.
  • /set listen_mode triage Holds every catch for batch review instead of posting live. Or turn it off entirely.
  • /set notification_method dm Send the bot's replies by DM or to a staff channel, keeping public chat clean.
  • /optout any player Players exclude themselves from automatic processing instantly — no admin needed.

Every setting above is admin-only, and short or throwaway messages are ignored by default.

Forum channels

Your forum stays your forum. It just stops being your bug tracker.

Already collecting bugs in a Discord forum channel? The bot reads every new thread and keeps it tagged with live status and priority, so your players never lose the thread they filed. But a forum is a flat list, newest first — five threads about the same crash stay five threads.

In your forum channel

#bug-reports sort: recent activity
P

Inventory freeze then CTD

Pressing I hangs for about 3s and drops to desktop. RTX 3070, Win 11.

OpenMedium
4 replies · 12m
M

ultrawide support?

HUD gets stretched at 3440x1440, would love native support.

Open
2 replies · 40m
K

crash on inventory open

Same as a few other posts I think? Happens every single time for me.

OpenMedium
1 reply · 1h
D

Can’t open inventory — game dies

Attached my log and a clip. Reproduces 100 percent on the current build.

OpenMedium
7 replies · 2h
S

Typo in the options menu

Resolutoin under Display. Tiny thing but figured I would mention it.

OpenLow
0 replies · 3h

…and 7 more threads

BetaHub links them

In BetaHub

BetaHub · Bugs #B-2043

Game crashes when opening inventory

12x Heat 287 High Open
Reported by PKDAM+7
Evidence 14 screenshots3 clips6 logsFrom Duplicate #2051
All 12 reports in one list → Jira · GAME-418

Twelve reports, one issue. Every screenshot, clip and log from all of them in one place — and a Heat score that says this is the biggest problem you have, not the fourth-newest thread.

Already have a forum full of threads? /register_bug pulls an existing one in.

The hub

Everything that crosses the bridge, in one place.

This is BetaHub. Every bug, suggestion, and ticket the bot captures lands in one dashboard — deduplicated, tagged, and prioritized, with the 👍 votes from Discord baked in. Just a clear queue of what to do next.

Live in your server in 5 minutes. Free.

No code. No webhooks. No credit card. Runs on a server of any size.

  1. Add the bot to your Discord server and authorize it
  2. Pick or create your project — Discord sends you to BetaHub right after the invite
  3. Pick the channels it should watch, and reports start landing right away

Customer stories

Studios already using BetaHub

From 3-person indie teams to studios with 600,000+ players — here's how game developers turn community feedback into development fuel.

Deep Rock Galactic
600K Discord members

Featured story · Ghost Ship Games

Turning 600k Discord members into a QA superpower

Betahub has really tied together our bug reporting with our very active Discord — it feels like we're building the solution together.

Bjørn Meldal
Bjørn Meldal
Senior QA & Release Manager · Deep Rock Galactic
Read the full story
In their words

A great tool. Their duplicate detection and constant improvements make them a joy to work with.

Derrick Law
Derrick Law
Behaviour Interactive · Dead by Daylight

Essential for centralizing player feedback from 10+ platforms — and a team that truly listens.

Anthony Anstett
Anthony Anstett
Community Manager · CoolGames

The Discord integration improved the quality of the feedback we get — meeting players where they are.

Joram Vandemoortele
Joram Vandemoortele
Triangle Factory

As an indie studio, we've been able to solve a lot of issues in half the time.

Daniel Fong
Daniel Fong
CEO · Jungle Oasys

Frequently asked questions

The bot reads messages in the channels you choose and runs each one through a classifier tuned for game feedback. When a message looks like a bug report, it files an issue automatically — with an AI-written title and description — and links the reporter to it. You can set it to bugs only, support only, or full triage.

More Discord bot resources →

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Works with Discord
Our Mission

At BetaHub, we empower game developers and communities with an engaging platform for bug submission. We foster collaboration, enhance gaming experiences, and speed up development. BetaHub connects developers, testers, and players, making everyone feel valued. Shape the future of gaming with us, one bug report at a time.

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