A vs B · stress test · not in production

How each style holds up across components

The same three capabilities in both house styles. Watch how each one handles a list (Merging), a ranking (Prioritization), and a conversation (Follow-Up) — that's the real test of which scales as a template.

1

Smart Feedback Merging

— list → converge
A · Cohesive Window
BugsNew 3Sorted by Heat
Likely duplicate detectedSame root cause across 2 reports92% match
2 possible duplicates
#1042Combat feels unresponsive after dodging
AR Aria_K · 4h ago 87
#1051Too much input lag in melee combat
VX Vex · 1h ago 92
Merged by AI
Combat input lag
2 reports · 1 thread · severity raised to High
1 bug
B · Floating Flow
Bugs/New 92% match
1
#1042Combat feels unresponsive after dodging
AR Aria_K · 4h ago 87
2
#1051Too much input lag in melee combat
VX Vex · 1h ago 92
Merged by AI
Combat input lag
2 reports · 1 thread · severity raised to High
1 bug
2

AI Prioritization

— ranked Heat queue
A · Cohesive Window
BugsPrioritized 12Heat score
Ranked by impactDuplicates · upvotes · activity, scored live1 critical
1
Merchant menu crash on console
94
2
Combat input lag
71
3
Quest marker missing in Chapter 4
48
B · Floating Flow
Bugs/Prioritized Ranked by AI
Top priority · fix first
Merchant menu crash on console
94
HEAT
2Combat input lag71
3Quest marker missing in Chapter 448
3

Auto Follow-Up

— bot ↔ player conversation
A · Cohesive Window
Auto Follow-Up#1051 ·Rule: missing logs
AI
Thanks for the report! Could you attach the crash log and the exact steps before it happened?
VX
Sure — happened right after the parry. Log attached.
crash_2026-06-18.log
Report completed · log + repro added
B · Floating Flow
Auto Follow-Up/#1051 By rule
AI
Thanks for the report! Could you attach the crash log and the exact steps before it happened?
VX
Sure — happened right after the parry. Log attached.
crash_2026-06-18.log
Report completedLog + reproduction steps added — no chasing